9.11 Example of Tasking and Synchronization
Examples
{
AI12-0440-1}
The following example defines a buffer protected object to smooth variations
between the speed of output of a producing task and the speed of input
of some consuming task. For instance, the producing task can have the
following structure:
task Producer;
{
AI95-00433-01}
task body Producer
is
Person : Person_Name; --
see 3.10.1
begin
loop
... --
simulate arrival of the next customer
Buffer.Append_Wait(Person);
exit when Person =
null;
end loop;
end Producer;
{
AI12-0440-1}
and the consuming task can have the following structure:
task Consumer;
{
AI95-00433-01}
task body Consumer
is
Person : Person_Name;
begin
loop
Buffer.Remove_First_Wait(Person);
exit when Person =
null;
... --
simulate serving a customer
end loop;
end Consumer;
{
AI95-00433-01}
The buffer object contains an internal array of person names managed
in a round-robin fashion. The array has two indices, an In_Index denoting
the index for the next input person name and an Out_Index denoting the
index for the next output person name.
{
AI95-00433-01}
The Buffer is defined as an extension of the Synchronized_Queue interface
(see
3.9.4), and as such promises to implement
the abstraction defined by that interface. By doing so, the Buffer can
be passed to the Transfer class-wide operation defined for objects of
a type covered by Queue'Class.
{
AI12-0178-1}
type Person_Name_Array
is array (Positive
range <>)
of Person_Name; --
see 3.10.1
{
AI95-00433-01}
protected Buffer
is new Synchronized_Queue
with --
see 3.9.4
entry Append_Wait(Person :
in Person_Name);
entry Remove_First_Wait(Person :
out Person_Name);
function Cur_Count
return Natural;
function Max_Count
return Natural;
procedure Append(Person :
in Person_Name);
procedure Remove_First(Person :
out Person_Name);
private
Pool : Person_Name_Array(1 .. 100);
Count : Natural := 0;
In_Index, Out_Index : Positive := 1;
end Buffer;
{
AI95-00433-01}
protected body Buffer
is
entry Append_Wait(Person :
in Person_Name)
when Count < Pool'Length
is
begin
Append(Person);
end Append_Wait;
{
AI95-00433-01}
procedure Append(Person :
in Person_Name)
is
begin
if Count = Pool'Length
then
raise Queue_Error
with "Buffer Full"; --
see 11.3
end if;
Pool(In_Index) := Person;
In_Index := (In_Index
mod Pool'Length) + 1;
Count := Count + 1;
end Append;
{
AI95-00433-01}
entry Remove_First_Wait(Person :
out Person_Name)
when Count > 0
is
begin
Remove_First(Person);
end Remove_First_Wait;
{
AI95-00433-01}
procedure Remove_First(Person :
out Person_Name)
is
begin
if Count = 0
then
raise Queue_Error
with "Buffer Empty"; --
see 11.3
end if;
Person := Pool(Out_Index);
Out_Index := (Out_Index
mod Pool'Length) + 1;
Count := Count - 1;
end Remove_First;
{
AI95-00433-01}
function Cur_Count
return Natural
is
begin
return Buffer.Count;
end Cur_Count;
{
AI95-00433-01}
function Max_Count
return Natural
is
begin
return Pool'Length;
end Max_Count;
end Buffer;
Ada 2005 and 2012 Editions sponsored in part by Ada-Europe